As a musician, I’ve long been a fan of Apple’s GarageBand software for its ease of use and powerful recording and editing tools. It’s often my go-to software for demoing songs with my band, due to how quickly you can set up a new project and start recording.

But one gripe I’ve had about GarageBand for years, throughout all of its iterations, is its lack of a volume control for the built-in metronome.

(Take note that you'd need a file saving app similar to DropBox or Google Drive to save it directly onto your phone) Download individual tracks: Tap on Library on the bottom right of your home feed. Open the project in the Mix Editor. Tap on the Faders icon at the bottom left corner of the screen. If you are trying to load your Waves plugins in GarageBand but you cannot find them, follow these instructions in order to make the plugins available. Step #1 – Verify the license is activated First, check whether the relevant plugin or bundle license/s are activated on your computer or USB Flash Drive. Under Projects, click the song you want to download. Tap on the Right Curvy Arrow icon below the Play button. Tap on Download and select “ Download as Audio'. Choose where you'd like to export your audio. (Take note that you'd need a file saving app similar to DropBox or Google Drive to save it directly onto your phone) Download individual.

GarageBand’s metronome button is found at the top of the project window, and you can turn it on or off—that’s all. When on, you hear a short repeating click that matches the tempo of your project, and by playing along with that beat as you record, you’ll be able to stay in time with the other tracks in your project.

The problem is that this click sound becomes increasingly difficult to hear as you add more tracks, especially when recording loud instruments like guitars or drums. And, again, there’s no way to increase the volume level of the click.

Oct 19, 2020 Ans– Since a lot of GB ’s versions have been referred by different names, while others by number, it is difficult for people to put them in the right order. However, the latest version of the GarageBand series is under a numeric title, i.e., GarageBand 10.3.4, released in December’19. Oct 25, 2020 For example, you can record the right-hand part of the song on track 1, and the left-hand part on track two (while listening to the playback of the first track). You can also create complex, multi-instrument recordings by recording several instrument parts onto separate tracks and playing them back together afterwards.

So my solution has been to always first create my own click track in any new project I’m working on. Placing a click on its own track allows me to adjust its volume as needed.

But rather than creating a click track from scratch every time I start a new project, I instead have a version of the click I’ve saved as a loop in GarageBand, which allows me to drag the click into any project and automatically match the current tempo.

How to create a click loop

If you’d like to create your own click loop, start in an empty GarageBand project, and create a Software Instrument track. With that track selected, go to the Library pane on the right, choose Drum Kit and select one of the built-in drum kits. For this example, I used the Brooklyn kit.

Then, it’s a matter of finding a sound to use as the click. A short, percussive sound works best, like a rim shot or clap. You should avoid longer sounds or sounds that have their own tones or notes, so your click doesn’t clash with your song.

To find a sound, open the Musical Typing keyboard under the Window menu.

Set the Velocity to 127 to ensure that the sound will be recorded at its loudest possible setting. To use the rim shot sound for this example, set the Octave to C1. Pressing the W key on your keyboard should now give you a rim shot. Now you’re ready to record.

Your goal is to play quarter notes to the current tempo, basically matching the beat of GarageBand’s metronome. So make sure the metronome is active by clicking its button at the top of the window. You’ll probably want to leave the count-in option next to it on as well.

Make sure the playhead is at the beginning of the track. When you’re ready, click the Record button (or press R) to start recording, and play at least 8 beats (two measures) along with the beat. Press the Spacebar to stop recording.

Next, since you’ll be relying on the click track to have a perfect beat for all your future recordings, you’ll want to make sure its timing is perfect. Select the region you just recorded, and open the Editor by clicking its button at the top left of the window.

In the Editor pane, under the Region tab, set the Time Quantize menu to ¼ Note and make sure its Strength is set to 100, to ensure that your notes are perfectly in time.

At this point, you could simply place your cursor in the upper right-hand corner of the region and drag to the right to create a looping click track for this particular project, but since we want to make the click available for all projects, we’ll save it as a loop.

To do so, click the Loop Library button in the upper right-hand corner of the window. Then simply drag the region into the bottom section of the Loop Library pane. That opens a window where you can name and classify this loop.

How To Put Downloaded Track Onto Garageband Pro

I suggest using the name Click Track. Make sure the Type is set to Loop, in order to ensure that this loop will automatically conform to the tempo of any project you drag it into. You can ignore the rest of the options in this window, and click Create.

And that’s it! You can close the project without saving.

Test your click track by creating a new project. Perform a search in the Loop Library for “click track” to find your loop, and drag it into your project. Then place your cursor in the upper right-hand corner of the region and drag it out to the right to loop it continuously for the length of your song. If you don’t know how long the song is going to be, just drag the loop out to an estimated length—you can always increase or decrease its length as necessary.

And you now have a perfect metronome click track, whose volume you can control with the track fader, and which you’ll have a much easier time hearing than GarageBand’s built-in metronome.

*Image by Death to the Stock Photo

Want to become a master of GarageBand? Check out Chow’s course, GarageBand Essential Training.

FOR WINDOWS & MAC

MIDI Guitar turns any guitar into a true polyphonic MIDI Guitar, with latency and accuracy comparable to expensive and inconvenient hardware MIDI-Guitar solutions. This is achieved by connecting your guitar to your computer and letting MIDI Guitar use its polyphonic (multi-note) pitch detection algorithm to convert your guitars signal to MIDI that can be used to play a soft synth or virtual instrument or as a plugin in your Digital Audio Workstation

MIDI Guitar is available as both a VST/Audio Unit plugin, but also a standalone application that can transfer MIDI to your Digital Audio Workstation using Virtual MIDI on Mac OS X and a virtual MIDI cable driver on Windows.

The free trial of MIDI Guitar allows you to evaluate the recognition technology without any interruptions when using the Test Piano and with interruptions when hosting plugins or using MIDI output.

How do I install MIDI Guitar?
How do I buy and activate the license?
How to use in your DAW

Getting started with MIDI Guitar in your DAW

Ableton Live

Ableton Live 9

IMPORTANT: if you installed the VST, but it doesn’t show up in Live, try the following:
1) goto Live / Preferences / Plugins
2) Hit “rescan” with the “alt” key pressed. This will force Live to evaluate all plugins.

Here is another video that shows the basics of using MIDI Guitar as a plugin in Ableton Live 9, but is also slightly misleading. Please see the comment below.

In this video, the MIDI Guitar 2 AudioUnit is loaded and it outputs MIDI with the V-MIDI option, which works, but cause a latency overhead. Please don’t use the AudioUnit with Ableton. Instead, load the MIDI Guitar 2 VST plugin and use the direct midi output (which is enabled by default). In your MIDI/instrument track, go to “MIDI From” and select the audio track on which the MIDI Guitar VST is loaded. Now, when recording, you get MIDI into the piano roll of that MIDI track.

Ableton Live 8

  1. In Preferences / Audio, check that Audio Input Device and Audio Output Device are correct.
  2. In Preferences / Audio, check that In/Out Sample Rate is 44100
  3. In Preferences / Audio, check that Buffer Size is 256 or 128 samples
  4. In Preferences / File Folder, set “Use VST Plug-in System Folders” to Yes on Mac OS X and make sure the MIDI Guitar VST is found on Windows.
  5. Press Tab key to access Arrangement View
  6. Check menu “options”. Latency compensation should be OFF!
  7. Click “I-O” button to show In/Out section
  8. Click “M” button to show Mixer section
  9. Make sure you have an Audio Track named “1 Audio” and a MIDI track named “2 MIDI”
  10. Add MIDI Guitar VST to “1 Audio” track
  11. Click “In” button on the “1 Audio track” to verify that MIDI Guitar works with your audio interface.
  12. Select “1 Audio” as “Input Type” for “2 MIDI” track to redirect MIDI from MIDI Guitar to your MIDI track.
  13. Arm recording for “2 MIDI” track to record MIDI from MIDI Guitar.
  14. Click Record and then Play to start recording MIDI from MIDI Guitar.

Acoustica MIxcraft (not compatible)

Mixcraft (windows only app) does not support standard midirouting and therefore does not work with our plugin out of the box. Workarounds are theoretically possible but not for the faint of heart!

Apple GarageBand

Video tutorial for GarageBand:

Apple Logic Pro X

Apple Logic Pro X

Logic does not support routing MIDI out of AudioUnit plugins, but virtual midi works to get MIDI into Logic and is simple to setup. First, make sure you apply Logic’s low latency mode.

Recommended setup:

The best way to use MG with Logic is using the MG AudioUnit (customers only):

  1. Make sure you place the MIDI Guitar 2.component in your plugins folder (typically thats /Library/audio/plugins/Components/) as described above.
  2. Restart your computer so that Logic Pro will scan the new files you have installed.
  3. Next, open Logic Pro on your Mac and create two tracks… The first track should be an “audio track” for the audio from your guitar. On the channel fader of this “first” track, activate Midi Guitar 2 in the audio FX slot. Make sure you don’t use any other effects before MIDI Guitar (as MIDI Guitar needs a completely dry input).
  4. Now, create a second track. This new “second” track should be an “instrument track” for the “midi information” that will automatically come from the Midi Guitar 2 plugin on the first guitar track you created… These two tracks will work together!
    On the second track you created, do not call up Midi Guitar 2 in the channel fader slots.
    When you create an “instrument track” in Logic Pro, it automatically installs an instrument in a midi instrument slot… That is the instrument that will be activated and played by the midi information recorded on the track.. you can of course change it to any instrument.

The following video shows how to use MG in Logic Pro X

This video shows how to use both internal sounds and midi in a simple studio setup:

Using only the MIDI Guitar standalone:

  • Instead of using the MIDI Guitar Audio Unit, you can simply run the MIDI Guitar standalone and select the MIDI Output Route: “MIDI Guitar Virtual MIDI Out”. Now “MIDI Guitar” appears in Logic as a MIDI input without any additional work. That’s it. It’s just there. This method will add a bit of latency compared to recommended approach described above.

Apple Mainstage 3

Toggle Conte

nt goes here

Ardour

If the buffersize in Ardour is set to 256, the usage of our MIDI Guitar VST is very straightforward.

We still need to add a quickstart vid here.

AVID ProTools (only via extra bridging plugin and midi loopback)

AVID ProTools

Since ProTools does not support VST or AU plugins you need to use MIDI Guitar standalone and a virtual midi driver. The idea is that you connect MIDI Guitar to ProTools though a virtual cable (in much the same way you would connect a physical midi keyboard controller though its software driver). Its fairly simple:

1. If you are using Windows you need a virtual midi loop driver, such as loopMidi or loopBe1 (both freeware). Mac users can skip this step as Apple operating systems already include a virtual midi standard.

2. Make sure MIDI Guitar works in standalone mode, i.e. you can play the Test Piano.

3. In MIDI Guitar select the virtual midi loop driver as MIDI Output (bottom left). On Windows that is a loopMidi/loopBe1 device. On Mac its the “MIDI Guitar Virtual MIDI Out”.

4. In ProTools, enable the same device as input. (Setup > MIDI >Input Devices > Check the box next to the MIDI Guitar loop output). Mac users just select the built in “MIDI Guitar Virtual MIDI Out”.

5. Thats it. Your guitar is now connected to ProTools, just like a midi keyboard.

Note that virtual midi is not ideal in terms of latency, although usually the impact is unnoticeable. We will consider an AAX plugin in the future.

Note for Windows users: Since most ASIO drivers only works with one application at a time you might also need a second interface.

Using BlueCat VST wrapper ( this works only on macOS)

As an alternative to the above, you can use the BlueCat VST wrapper.
You have to load the MIDI Guitar AU audio unit: that plugin will create a virtual midi port.

1. Use Blue Cat audio MB& in broadband mode with MIDI Guitar AU as the only plugin inserted.
3. My guitar is plugged into a DI into an input channel on my interface.
4. Go to setup/Midi input devices and make sure to select “Midi Guitar #1 out”. This seems like you may have to do this each time you open a session ( will need to check further)

Bitwig

Our plugins work in Bitwig, and the MIDI is routable from our plugin to other tracks.
there is a quirk however with getting Bitwig to be able to record the MIDI onto a pianoroll.
We contacted Bitwig but still havent got an answer yet

Cakewalk by Bandlab

Cakewalk Sonar

Starting with Sonar X3 and any newer versions works great with MIDI Guitar:

  1. Copy the MIDI Guitar plug-in to the VST folder
  2. Launch SONAR. If the plug-in is no listed in the Audio FX list, run the VST scanner.
  3. Create or open a project.
  4. Add new audio track, set the input to a mono source (or use an existing mono track). Insert MIDI Guitar into FX bin or ProChannel. To record MIDI data from MIDI Guitar MIDI, using the VST2 drop down in the plug-in header click “Enable MIDI Output” otherwise load a synth plug-in directly into the instrument output of MIDI Guitar, enable input echo on and skip step 5.
  5. Add a new synh or change the input to an existing synth to MIDI Guitar. Make sure both the MIDI Guitar audio track and the synth (Instrument or MIDI) track have input echo enabled.

Old versions of Sonar:

In older versions of Sonar (version X1, X2) there are issues with MIDI Guitar. The Sonar addressed these issues in version X3, but some have found a workaround for old versions Sonar that apparently works in X1 and X2.

( Quoted from MoreK at KVR Forum: RE Sonar X2 & MIDI Guitar )

What I missed was the MIDI Guitar pop-up menu in the Synth rack. Clicking the keyboard icon with right mouse button gives a menu with no “Enable MIDI Output” option. You have to click grey area of the synth and you’ll get a different menu with the MIDI output option.

So, to summarize the whole setup:

  1. Copy VST plugin to your VST folder
  2. Launch Sonar. It should automatically recognize the new plug-in and create needed registry entries (ie you should see the plug-in as an effect in Audio FX menu). If not, use Plug-in Manager to scan new plug-ins.
  3. Use Cakewalk Plug-in Manager, find MIDI Guitar in Effects section and open “Plug-in Properties”. Enable “Configure as synth” option.
  4. Close Sonar and use Regedit to change generateEvents key from “0” to “1” in HKEY_CURRENT_USERSoftwareCakewalk Music SoftwareSONAR ProducerCakewalk VST X64Inventory -> MIDI Guitar
  5. Launch Sonar. Add new audio track. Insert MIDI Guitar (now found in Soft Synths menu) to FX bin.
  6. Go to Synth rack view. Right click grey area of the MIDI Guitar synth block and click “Enable MIDI Output”.

That’s it. Add your favourite synth to a new track and route MIDI input from MIDI Guitar, which should be visible in MIDI input menu.

Thanks again, works like a charm now.

Cockos Reaper

Cockos Reaper

Reaper 5.2

Reaper 4.2

Add MIDI Guitar as a FX plugin and click on the record field and select “Record: Output” and then “Record: MIDI Ouput”

Steinberg Cubase

Steinberg Cubase 11

Please see this page.

Steinberg Cubase 9 & 10

Windows users:
Please deactivate/uncheck the “ASIOguard in Cubase audio settings!!
For further helpseeCubase 8 video

Steinberg Cubase 8

Cubase 7

Add an audio track and an instrument/MIDI track. Add MIDI Guitar as an Effect plugin to the Audio track and select MIDI Guitar as input on the Instrument/MIDI track

FL Studio 20 (unconfirmed performance)

FL Studio 20

.. is available for both windows and macos now!
The internal routing allows for connecting the loaded MIDI Guitar plugin to purchased FL synths and none-FL synths.
Note 1: MIDI Guitar is not made with variable buffersize in mind. The display of buffersize and cpu load are erratic.
Note 2: as for now, we dont really know how well it works latency and stabilitywise. It may be so that the standalone/virtual midi is more stable, especially on macos.

FL Studio (before version 20)

You have two options:

1. You can use the MIDI Guitar VST plugin inside FL Studio. This is optimal in terms of latency but unfortunately FL Studio does not currently support routing midi from VST plugins to its piano roll. Thus, you will be limited to hosting synths and instruments inside MIDI Guitars internal plugin host.
If using this option you need to make sure FL process audio in fixed size buffers. Please see the FL docs: http://www.image-line.com/support/FLHelp/html/plugins/wrapper_2_processing.htm

2. The other option is to use a virtual midi loop and the MIDI Guitar standalone. This is detailed below.

Install loopMIDI. Start loopMIDI and add a MIDI port.

In FL Studio MIDI Settings, Enable the loopMIDI Input MIDI device and set the loopMIDI Output MIDI device port number to 0

In the Mixer add MIDI Guitar plugin to an available channel other than Master. In MIDI Guitar plugin settings set MIDI Output port to 0. In the step sequencer select and enable a synth such a DX10.

MOTU Digital Performer

MOTU Digital Performer 8 & 9

  1. In Preferences / Audio Plugins, make sure MIDI Guitar VST is enabled.
  2. In Setup / Configure Audio System / Configure Hardware Driver, check that Master Device is correct.
  3. In Setup / Configure Audio System / Configure Hardware Driver, check that Sample Rate is 44100
  4. In Setup / Configure Audio System / Configure Hardware Driver, check that Buffer Size is 256 or 128
  5. In Setup / Configure Audio System / Input Monitoring Mode, make sure that “Monitor record-enabled tracks through effects” is selected.
  6. Select Sequence tab
  7. Add a Audio Track
  8. Select Audio Input for the Audio Track.
  9. Enable Input Monitor and Record for the audio track.
  10. Select Mixing Board tab
  11. Add MIDI Guitar VST to audio track.
    In MIDI Guitar, set Patch to “Test Piano” and strum your guitar to test MIDI Guitar.
  12. Select Sequence tab.
  13. Add a MIDI track
  14. Arm MIDI track for recording
  15. Click record.

Magix Samplitude

Magix Samplitude

Very nice video introduction to MIDI Guitar using Samplitude by Kraznet.

Propellerhead Reason ( not compatible: no midi routing)

Propellerhead Reason 10

From Reason 9.5 on, VST plugins are supported, but the midi output from a VST is still not routed in Reason 10.

Propellerhead Reason 9.5

From Reason 9.5 on, VST plugins are supported, but the midi output from a VST is not routed yet.
We’ve notified Propellerhead of this, hopefully they add the functionality soon. You still need the use the standalone via virtual midi route now.
https://www.propellerheads.se/reason-95

Propellerhead Reason below 9.5

How To Put Downloaded Track Onto Garageband

Since Reason does not support VST or AU plugins you need to use MIDI Guitar standalone and a virtual midi driver. Its fairly simple:

1. First make sure MIDI Guitar works in standalone mode. If you are using Windows you need to install a virtual midi loop driver (such as loopMidi or loopBe1, both freeware). Select the virtual midi driver as output route in MIDI Guitar. Mac users simply select the MIDI output route: “MIDI Guitar Virtual MIDI Out”.

2. In Reason you must register the virtual MIDI driver as a MIDI Control Keyboard/surface. See the image below.

Note that virtual midi is not ideal in terms of latency. We do not know yet if there is has any real impact or not on latency. We will consider Reason Rack Extension in the future.

PreSonus Studio One

Studio One Professional
IMPORTANT:
turn down dropout protection under Options->Audio Setup->DropoutProtection.
It cannot be set to maximum. Any other setting should be okay.

Studio One Prime

This free version of Studio One does not support VST plugins.

You can still use MIDI Guitar with it, using a virtual midi loop connection. On Mac its built in. On Windows you need loopMidi (freeware). Then select the virtual device as output route in MG and input in Sutiod One Prime.

Studio One Artist

This version supports VSTs with an extra add one that can be purchased from Presonus.

You can still use MIDI Guitar with it, using a virtual midi loop connection. On Mac its built in. On Windows you need loopMidi (freeware). Then select the virtual device as output route in MG and input in Sutiod One Prime.

Older versions of Studio One

Makes sure your samplerate is set to 44.1Khz and buffersize 256 or 128 samples.

Add track 1 (mono audio). Arm it for recording so you have your guitar here. Add the MIDI Guitar VST to this track. Adjust sensitivity.

Add track 2 (instrument track). Change instrument input to “MIDI Guitar”, “CH1”. Arm it for recording so you have your guitar MIDI here.

Record audio and midi by pressing record.

Sensomusic Usine

Sensomusic Usine

Video introduction to MIDI Guitar using Usine by Nay-Seven.

Traktion 7

Compatibility with popular DAWs

Please find guides for each DAW above.

NameVSTAudio UnitPlugin HostMIDI OutWindowsMac OS X
Ableton LiveYesYesYesYesYesYes
Apple GarageBandN/AYesYesYesN/AYes
Apple LogicN/AYesYesYes/V-MIDIN/AYes
AVID Pro ToolsN/AN/AN/AStandaloneYesYes
Cakewalk SonarYesYesYesYesYesYes
Cockos ReaperYesYesYesYesYesYes
ImageLine FL StudioYesN/AYesStandaloneYesN/A
Magix SamplitudeYesYesYesYesYesYes
MOTU Digital PerformerYesYesYesYesYesYes
Propellerhead ReasonN/AN/AN/AStandaloneYesYes
PreSonus Studio OneYesYesYesYesYesYes
Sensomusic UsineYesYesYesYesYesYes
Steinberg CubaseYes?YesYesYesYes

* On Windows it requires a virtual midi driver such as the free loopMIDI

Recommended DAW settings

Its recommended you run your DAW at 44100Hz using 128 or 256 samples pr audio buffer. Its important to understand that running at too high samplerates will cause latency and unresponsive tracking.

MIDI Guitar should work fine at high samplerates as well (88.2K, 96K, 192K, etc..), but it will cause additional CPU load and have no quality benefits as for MG concerned.

How To Put Downloaded Track Onto Garageband Mp3

Processing old recordings

MIDI Guitar will generally process anyting on a track in a DAW, and this can be used to process old recordings in you DAW, in the same was as it can be used on live tracks, as long as those tracks are dry guitar recordings.

How To Put Downloaded Track Onto Garageband Files

This means you can convert dry guitar audio recordings to MIDI, and have endless creative use cases. For inspiration please see this video: